♠♥ Tehri

Court Piece: complete rules and strategy basics

Also called Coat Piece, Kot Piece, Rung, Hokm

Court Piece is one of the most popular card games in Pakistan and North India. Four players in two partnerships try to win tricks, with one suit chosen as trump after the first 5 cards are dealt.

Below are the rules we use online, a version with bidding for trump. You will also find the classic version, where the player next to the dealer simply names trump and the first team to 7 tricks wins.

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Where the name Court Piece comes from

Court Piece is generally thought to come from Kot Piece. A kot is a crushing win, such as taking the first seven tricks. The game descends from the Persian game Hokm and is also known as Rung or Hukum.

How to play Court Piece

Players, teams and cards

Four players play in two fixed partnerships, with partners sitting opposite each other. A standard 52-card deck is used, with no jokers.

Cards rank from high to low: A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2. Play passes anti-clockwise round the table, as it traditionally does in India and Pakistan.

Dealing in two stages

  1. The dealer shuffles and gives every player 5 cards.
  2. Trump is decided by looking at those 5 cards only, before anyone sees the rest of their hand.
  3. The dealer then deals the remaining 8 cards each, so everyone holds 13.

Playing a trick

  1. The player who decided trump leads the first trick. After that, whoever won the last trick leads.
  2. Everyone must follow suit if they can.
  3. A player with no card of the led suit may play any card, including a trump. Playing a trump like this is called cutting (katna).
  4. The highest trump wins the trick. If no trump was played, the highest card of the led suit wins.

Bidding for trump

  1. After the first 5 cards, bidding goes once round the table, starting with the player after the dealer.
  2. Each bid is a number of tricks from 7 to 13 together with a suit, for example “8 Hearts”. A bid must be higher than the highest bid so far, or the player can pass.
  3. A bid of 13 ends the bidding immediately, because nobody can beat it.
  4. The highest bidder's suit becomes trump, and that player leads the first trick.
  5. If all four players pass, the first player to bid is forced to take 7 and chooses trump from their 5 cards.

Scoring

All 13 tricks are played. If the bidding team takes at least as many tricks as it bid, it gains its bid: making 8 scores +8.

If it falls short, it loses points. A failed 7 costs 7, and any failed bid above 7 costs double: 8 costs 16, 9 costs 18, and 13 costs 26. The defending team's score never changes.

The two scores are shown as one gap between the teams. When a team falls 52 points behind, it loses the game.

Who deals next

Dealing is seen as a chore, so the deal goes to the losing side. If the dealer's team lost the round, the same dealer deals again; otherwise the deal passes to the next player.

The classic version without bidding

Many families play without any bidding. The player next to the dealer simply names trump from their first 5 cards, and the first team to win 7 tricks wins the round. It counts as a Kot (a whitewash) when the trump-calling team wins the first 7 tricks in a row, and in many houses also when the other team reaches 7 first.

Our version keeps the same deal, trump and trick rules but adds bidding, so every round has a contract to make or break.

Court Piece FAQ

What is a Kot in Court Piece?
A whitewash. In the classic game it is usually winning the first 7 tricks in a row, and many families also count it when the team that did not choose trump wins the round.
Can you play a trump if you can follow suit?
No. You must follow the led suit if you can. You may cut with a trump only when you have no card of that suit.
Is Court Piece the same as Hokm?
Court Piece developed from the Persian game Hokm. The core is the same: 4 players, partnerships, and trump chosen from the first 5 cards. Scoring differs from place to place.
Who leads the first trick?
The player who chose trump. After that, the winner of each trick leads the next one.

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